lostlobi.blogg.se

Kerbal space program 1.1.3
Kerbal space program 1.1.3






  1. #Kerbal space program 1.1.3 upgrade#
  2. #Kerbal space program 1.1.3 full#

  • Kerbal Jetpack and Parachute are now cargo items that kerbals must carry in their inventory to use them.
  • Added new EVA science experiments and animations.
  • Now repairing broken parts uses up repair kits, be sure to have some in your Engineer's inventory.
  • Comet visual FX performance improvements.
  • Improvements over the Kerbal jittery movement.
  • #Kerbal space program 1.1.3 upgrade#

    New satellite upgrade contract for career games.New vessel repair contract for career games.New rover construction contract for career games.Asteroids have new textures and shader.Flight Info debug window now shows the angle of the surface the vessel is currently on.All Cargo Parts can now be searched by the tag cargo in editor and mission builder.SEQ-3 and SEQ-9 Cargo Containers are now Stock parts.A new toggleable game setting Check ladders end enables/disables the behavior. Kerbals stop climbing on reaching the end of a ladder.Construction Mode provides CoM CoT CoL overlays.Crafts with the action assigned can still fire it. This has been removed as it was causing confusion with the Decouple node Action in some parts. Players can no longer assign the Undock node Action.Some large parts cannot be put into cargo containers but can be manipulated in EVA construction mode.Amended dV and orbit calcs to use Double precision.The Flag browser now categorizes flags into groups.Crew now have mass when on IVA (inside parts) along with their cargo.Crewable part masses revised to account for crew mass and their cargo.Don't put parachutes in the first (launchpad) stage by default.Change Mk2 Crew Cabin mass to incorporate wing mass.Change PPD-12 Cupola Cost and Mass to align with cost/mass ratio of Mk1 Capsule.Change PPD-10 Hitchhiker and Mk3 Passenger Module mass to align with passenger/mass ratio of Mk1 Crew cabin.Each part has a maximum allowed stack amount. Parts of the same type and variant can now be stacked in a single inventory slot.Added new Color Picker for the Kerbal Light Color during Flight.Implemented Menu Navigation on the Action Groups in Flight.Added onscreen tab to Map Filters panel to make it more obvious and changed the behaviour to be click to toggle like the navball tab.It's now available in flight and Tracking Station whenever it makes sense. Expanded on the Warp to Sunrise button functionality.

    kerbal space program 1.1.3

    #Kerbal space program 1.1.3 full#

    The value shown is in % of full axis range per second. Added a speed slider to the Axis Groups Binding so players can control how fast a binding will move.Launchclamps will now default to the earliest stage on a craft.Revamped Bop! It now has a low, medium and high quality shaders as well as a new scaled space textures.

    kerbal space program 1.1.3 kerbal space program 1.1.3

    Revamped Tylo! It now has a low, medium and high quality shaders as well as a new scaled space textures.Revamped Vall! It now has a low, medium and high quality shaders as well as a new scaled space textures.Robotic Controllers like KAL can now be accessed by EVA Kerbals to Play and Stop the Sequence.A notification is displayed on the Fairings PAW when it has a flag attached and the sides and edit Fairing options are blocked.Text in action group labels now moves if truncated so the text can be fully read.These let you see targets behind you by presenting a faded marker on the navball as if you are looking through the navball. Added game setting to enable Ghosted Navigation Markers.Improve version checking for save files to prevent incorrect compatibility messages.








    Kerbal space program 1.1.3