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With the pirates' aid, Malcolm storms back to Kyrandia, only to be betrayed by them. Finding the means to travel to the Isle of Cats, Malcolm secures the aid of a pirate captain by securing a magical spell that can turn people into anthropomorphic mice. Seeking revenge, Malcolm begins working to find a way off of Kyrandia, knowing his return will attract unwanted attention and efforts to imprison him. Imprisoned as a statue by a spell he tried to use, Malcolm was dumped in a junkyard outside the castle, until a storm frees him following the events of Hand of Fate. After the royal rulers were murdered, Malcolm was wrongly accused of the crime, causing him to retaliate against the kingdom until his defeat at the hands of Brandon, William's and Catherine's son, and Kallak, leader of the kingdom's magic users known as Mystics.
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Over the years, Malcolm continued to cause trouble, before becoming the court jester for King William and Queen Catherine of Kyrandia. Eventually the two consciences fought over control of Malcolm, resulting in Stewart being cast away and Gunther taking sole control in guiding Malcolm.
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As Malcolm grew, he slowly began to be unruly and playing tricks, which Stewart disapproved of Gunther advising him to do. Years before Fables and Fiends, Malcolm lived a simple childhood guided by his good conscience Stewart and his evil conscience Gunther. In addition, the player can also switch the protagonist between three personalities - truthful, normal, and deceitful - in which the right personality can help in solving some of the game's puzzles at a specific point, the player has to make a choice out of three, with two of these fixing the personality to a specific one as a direct result. Malcolm's Revenge differs from its predecessors by including a point-based system which awards points for performing specific actions during the game, and a "laughter-track" when the protagonist performs or makes comedic references. Objects can be stored within an inventory for use to solve puzzles, with it possible to drop items in a game's scene for remove them or to leave them for later collection at times in the game, the inventory is cleared of items, some of which can be found later on. The game functions on the same point-and-click interface used in previous games in the series, rather than complex interface mechanics, in which players can interact with objects, the environment and people by simply clicking on them.
#HAND OF FATE BLOOD CRESCENT MAC OS X#
GOG.com released an emulated version for Microsoft Windows and Mac OS X in 2013. Malcolm's Revenge received mixed reviews on its release, while achieving less sales due to Westwood's decision to focus on Command & Conquer by the mid 1990s. VQA (Vector Quantized Animation) file format. Westwood also developed the game with a special video encoding method that formatted into. The game functioned with the same point-and-click interface used in previous titles, but with the ability for the lead character to switch between different personalities to solve puzzles and a point-based system. The game sees players take on the role of the antagonist from the first game in the series, who begins plotting his revenge against those who thwarted him, only to find himself eventually seeking to prove his innocence of a murder he did not commit. It is the sequel to The Legend of Kyrandia: Hand of Fate, and the third and final game in the Fables & Fiends series. The Legend of Kyrandia: Book Three - Malcolm's Revenge is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Interactive in 1994.
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